var t = require;
var e = module;
var o = exports;
var i, n = this && this.__extends || (i = function(t, e) {
    return (i = Object.setPrototypeOf || {
        __proto__: []
    }
    instanceof Array &&
    function(t, e) {
        t.__proto__ = e
    } ||
    function(t, e) {
        for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o])
    })(t, e)
},
function(t, e) {
    function o() {
        this.constructor = t
    }
    i(t, e),
    t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o)
}),
a = this && this.__decorate ||
function(t, e, o, i) {
    var n, a = arguments.length,
    r = a < 3 ? e: null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
    if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);
    else for (var s = t.length - 1; s >= 0; s--)(n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
    return a > 3 && r && Object.defineProperty(e, o, r),
    r
};
Object.defineProperty(o, "__esModule", {
    value: !0
}),
o.Fly_Type = void 0;
var r = t("Util"),
s = cc._decorator,
l = s.ccclass,
c = s.property;
o.Fly_Type = {
    Default: 0,
    Gold: 1,
    Diammond: 2,
    consumeGreen: 3,
    consumeBlue: 4,
    consumePurple: 5,
    consumeGolden: 6,
    consumeRed: 7,
    vit: 8
};
var d = function(t) {
    function e() {
        var e = null !== t && t.apply(this, arguments) || this;
        return e.arrNode_Icon = new Array(8),
        e
    }
    return n(e, t),
    e.prototype.resetView = function() {
        for (var t = 0; t < this.arrNode_Icon.length; t++) this.arrNode_Icon[t].stopAllActions(),
        this.arrNode_Icon[t].active = !1;
        this.node.active = !1,
        this.node.destroy()
    },
    e.prototype.showIconType = function(t) {
        for (var e = (t = t || 1) - 1, o = 0; o < this.arrNode_Icon.length; o++) this.arrNode_Icon[o].active = !1;
        return this.arrNode_Icon[e].active = !0,
        this.arrNode_Icon[e]
    },
    e.prototype.playAnim = function(t, e, o, i, n, a) {
        var s = this;
        this.node.active = !0;
        var l = this.showIconType(a);
        l.position = cc.v3(0, 0, 0);
        var c;
        c = t == e - 1 ? .55 : 0 == t ? .3 : r.Util.getRandomInt(0, 20) / 100 + .3;
        var d = l.parent.convertToNodeSpaceAR(o),
        h = r.Util.getRandomInt(50, 100),
        p = r.Util.getRandomInt(50, 100);
        h = h % 2 == 1 ? -h: h,
        p % 2 == 1 ? p += 25 : p -= 100;
        var u = cc.v3(h, p);
        l.stopAllActions(),
        cc.tween(l).to(c, {
            position: u
        }).to(.8, {
            position: d
        }).call(function() {
            s.node.active = !1,
            0 == t && i && i(),
            t == e - 1 && n && n(),
            s.resetView()
        }).start()
    },
    a([c(cc.Node)], e.prototype, "arrNode_Icon", void 0),
    a([l], e)
} (cc.Component);
o.default = d